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This is a Platformer game I made. I spent some time getting used to Godot and learning a bit of C# along the way in the process. I'd say the hardest part of making the game was trying to program variable jump heights. In the end, I decided to simulate what it feels to tap vs press down the jump button on a regular game controller by observing the speed the moment the player releases the jump button and decided by how much to affect their jump speed.

StatusReleased
PlatformsHTML5
Rating
Rated 3.5 out of 5 stars
(2 total ratings)
Authorrlc0701
GenrePlatformer

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