LokiAPlat
This is a Platformer game I made. I spent some time getting used to Godot and learning a bit of C# along the way in the process. I'd say the hardest part of making the game was trying to program variable jump heights. In the end, I decided to simulate what it feels to tap vs press down the jump button on a regular game controller by observing the speed the moment the player releases the jump button and decided by how much to affect their jump speed.
Status | Released |
Platforms | HTML5 |
Rating | Rated 3.5 out of 5 stars (2 total ratings) |
Author | rlc0701 |
Genre | Platformer |
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